An Interactive Figma Course
Visit the live course → Course design 06
Draft copy — refine freely. Drop lesson/module screenshots into
public/projects/, then setcover:andgallery:.
The brief
A practical, self-paced course that teaches Figma by doing — aimed at designers who learn faster building real files than watching demos. Each module pairs a short concept with an exercise and a way to check what stuck.
What I designed
- Curriculum — modules sequenced from frames and auto-layout up to components and prototyping.
- Interactive modules — concept + hands-on exercise per module, with multiple tracks so different audiences get the right emphasis.
- Cheatsheets & reflection — a printable cheatsheet and active-recall prompts that turn watching into remembering.
- Visual identity — the course’s layout system, type, and colour.
Process
Mapped the skill progression, wrote each module against a fixed spec (hook → concept → exercise → reflection), then built a template so modules stay consistent as the course grows.
Outcome
A live, interactive course. Visit the live course above.